Press Kit

FACTSHEET

Developer:
Red Essence Games, Philadelphia, Pennsylvania – USA

Founding Date: July, 2017
Website: www.redessencegames.com
Download PressKit Images: PressKitImages
Press / Business Contact: redessencegames@gmail.com

Download Demo: GameJolt
Twitter: https://twitter.com/RedEssenceGames
Facebook: https://www.facebook.com/MaskOfSemblance
Instagram: https://www.instagram.com/redessencegames
Web: www.RedEssenceGames.com

Release Date: TBD

DESCRIPTION
In Mask Of Semblance, players will enter a living, breathing, hand-painted world.This 2D hand-painted Action-RPG focuses on stylish combat, cinematic storytelling, and moral decision making. The game is designed to be playable forwards and backwards for multiple gameplay experiences. Adventure alone or cooperatively with a friend.

In this new demo, The Boy and The Mask will stumble upon a cursed village full of nomadic tradesmen, sapped of their strength and their will to live on. Influenced by the curse himself, The Boy must fight for survival and the future of the Palati by solving the mystery of the forest.

You wake up in a cold, dark room. The dust and smoke surrounding you shades your whereabouts with mystery. Your senses are stale from the timeless slumber you seem to have woken from. Pain is rushing through your body as you muster the power to stand up from your resting place. Your clothes, your name, your purpose…only a fragment of your memory persists.

A malformed light in the form of eyes, a mouth, and mysterious markings beckons you over.

“Dear boy”, the Mask begins, “let’s make a deal…”, not only greeting you but offering to make a nameless bargain. “I will be your guide in this place if you agree to take me to my master” are the terms. Upon acceptance, the boy’s journey begins.

HISTORY
In early 2017, Nik and Arman had begun creating a concept for a game featuring a young boy traversing a mystical world. Nik began prototyping the game and creating concept art and then joined up with Arman to transform the game into what is now Mask Of Semblance. As the months went by, the game’s design and mechanics began to take shape and the story was written. The goal was to make a game that the creators love to play and also educate others on themes of the self and the mind; the nagging, persistent, and soul crushing epidemic that hinders mankind. The Red Essence team has great plans for Mask Of Semblance, which is to deliver a beautiful, living, breathing game that creates an unforgettable experience.

VIDEOS
Demo Gameplay Trailer

EXPOSURE

MASK OF SEMBLANCE DEV TEAM

Lead Artist / Story: Nik Hagialas
Lead Programmer / Lead Designer: Arman Ayrapetyan
Voice Over / Writing: Gareth Mason
Music / SFX: Milan Kovarbasic